It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-06-19 11:34 am
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second trial
[As the investigation ends, you'll hear Hester's voice inviting you to the auditorium. As this happens, the twin doors on either side of the concession stand, across from the gym, will click open. You can enter on either side; both go to the same place.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name. Elisabeth and Connor have joined Mumble in having theirs draped in black crepe and with a framed monochrome photo of them on top.
When you reach the podiums, the lights above the stage finally come on. the Wizard is once again waiting for you. Beside it Hester is slowly lowers in on her bubble. Her dress this week is a purple monstrosity, more akin to a voluminous prom dress than the simple outfits she usually wears.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your second trial, everyone. It's time to determine who was responsible for the murder of Connor. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name. Elisabeth and Connor have joined Mumble in having theirs draped in black crepe and with a framed monochrome photo of them on top.
When you reach the podiums, the lights above the stage finally come on. the Wizard is once again waiting for you. Beside it Hester is slowly lowers in on her bubble. Her dress this week is a purple monstrosity, more akin to a voluminous prom dress than the simple outfits she usually wears.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your second trial, everyone. It's time to determine who was responsible for the murder of Connor. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
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So I slit his wrists for him.
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Stares at SQUIP for a solid minute, in pure shock.
When he finally spits out the words, he looks like he's about to pass out.]
You
You killed him
You killed him on purpose.
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releases the SQUIP's wrist and forcibly reaches out to shove it backwards]
Murderer!
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He darts past Maya's podium to put himself between the SQUIP and everyone else, pushing it back a little with a hand against its chest and holding the other up, palm-out.]
Don't! Don't - we don't...we don't need to do this.
[It's gonna be over soon anyway.]
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No, wait--!
[oh look, he sure is getting crashed into right now, flailing, trying to grab her arm as he starts to go towards the floor]
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NOOOO, LET ME GO! LET ME GO SO I CAN LUMPING KILL HIM!
[There is barely a grip on her arm here]
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As much as I admire your initiative, is it worth dying for?! [snapped]
cw: overdramatic suicidal not-really-ideation, I'm so sorry
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[Varian shouts, sorry Rina.]
How could you!? How dare you!?
Connor was our FRIEND!!
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He knows its just acting on its programming. But this is too abhorrent for him to wrap his head around.]
Connor was...he was doing so...
[...]
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"Perhaps you should have found a SQUIP instead"
This is the lengths a SQUIP will go? And just... coldly admit what it did without a shred of remorse?
it makes her feel ill. ]
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You... you weren't helping him. You made it worse. He needed help, but you just...
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She stares, eyes wide.
And then she screams, pulling from Maya’s grasp. She’s almost completely across from the SQUIP but she wants to— She wants to hurt it. ]
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[Maya's chasing after her. She's behind now, so she can't do the dance moves she did before!
She can try pulling on her hand, though. Back into her arms. Back into safety?]
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Provided she's coming this way, Cassandra's there to block her, arms outstretched.]
Stop!
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Let me go!!! Let me go, it— it deserves it!! It— it used him!
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[Congratulations, you've stunned Cassandra into silence, Squip.
...Almost.]
You didn't have to do that! Connor didn't have to die!