It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-06-26 11:01 am
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third trial
[As the investigation ends, you'll hear Hester's voice inviting you to the auditorium. As this happens, the twin doors on either side of the concession stand, across from the gym, will click open. You can enter on either side; both go to the same place. Some of you have a detour to make beforehand- Hester lets you in to her office to drop off the precious cargo without incident. She then slips off to in the direction of the scene shop.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name. The SQUIP, the Balladeer and Rina now have theirs draped in black crepe and with a framed monochrome photo of them on top.
When you reach the podiums, the lights above the stage finally come on. the Wizard is once again waiting for you. Beside it Hester is slowly lowers in on her bubble. Either she was magicked up there or the catwalk repair had a very impressive turnaround time. The Dad Squad and Peregrine have already seen this week's look but those who haven't might notice the braid bun her hair is in has half-fallen out and her little white heels are covered in dirt.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your third trial, everyone. It's time to determine who was responsible for the murder of Rina. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name. The SQUIP, the Balladeer and Rina now have theirs draped in black crepe and with a framed monochrome photo of them on top.
When you reach the podiums, the lights above the stage finally come on. the Wizard is once again waiting for you. Beside it Hester is slowly lowers in on her bubble. Either she was magicked up there or the catwalk repair had a very impressive turnaround time. The Dad Squad and Peregrine have already seen this week's look but those who haven't might notice the braid bun her hair is in has half-fallen out and her little white heels are covered in dirt.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your third trial, everyone. It's time to determine who was responsible for the murder of Rina. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
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No. You don’t know what you think you’re doing, you can’t sacrifice yourself and hope the Wizard will play fair, it’s not worth it.
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You're also a child. I-I don't care how much you want to save Varian, we can't lose more of our family.
[Tears well up in his eyes as he talks, but he speaks steadily, and as calmly as possible.]
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Please forgive me for doing what's best for you.
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2/3 (gomen)
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[This time he snaps.
His fingers are white against the podium.]
I can't- Maya, don't... [Don't make me watch you die.]
If you're so insistent that it must be done, then let me do it.
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Make this easier
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The loop of the-
She runs and hugs Maya. ]
Yeah we're angry
Really angry
But that does not make us wise
We're not special, we're not different
We don't choose who lives or dies.
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Or at least keep anyone from seeing it.]
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Let's be normal, see bad movies
I've got some you ought to see
We'll bake brownies, and go bowling
Don't you want a life with me?
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Can’t they be seventeen?
That’s all I want for them.
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"If we could turn back time"
Can't make that choice for them.
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We've done all we could do
And whatever happens now
I'm glad I'm here with you
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You kids can have sharp object privileges back later.]
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--and it repeats on his head, like a loop, like a record, no, no, no, they can't--
And he's on his feet in an instant, immediately breaking out into a run, reaching out to snatch the sword out from Discord's hand, continuing that run towards the Wizard]
You can't have him! I won't let you have my son!
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Oh.]
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He's going to step forwards and use his reach to just grab Salieri by the arm to stop him, with however much force he needs for that. His other hand just reaching for that sword.
And listen if it cuts him a little, that's what happen.]
Stop.
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Snatching that...sword.
He doesn't say anything. He just draws back into himself, watching the chaos erupting in the trial room. Wishing...somehow, he could turn back time.
Prevent this.]
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Antonio, stop.
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But there's nothing to say.]
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I can't watch anyone else die today. This doesn't solve anything. This isn't mercy. Please.
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