It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-05-30 12:40 am
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once more with feeling [act 3]
You awake in an unfamiliar bed.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
no subject
Far be it for her to be happy with this woman who is her jailer basically, but on the other hand, dick move LSP, and now the jailor looks utterly terrified and the building just shook. So.
Immediately Sissi has her skirts up and is trying to make her way towards Hester, holding her hand out.]
Are you all right-!
no subject
What-? [She looks up at the older women, surprised that any of them would even get close to her, let alone help her.] I'm- yeah, I'm okay. It just scared me.
[Hester takes the offered hand to climb back to her feet and Sissi, being the most up close and personal of anyone so far, will notice that Hester is wearing well-done but heavy make-up on her face. Could be important, could be nothing but worth noting.]
no subject
In the meantime, Sissi helps bring Hester up with a grunt, given how she is noodle.]
I don't like this at all...but that was foolish.
[side-eyeing over at LSP]
no subject
no subject
...even if someone did manage to kill you...it wouldn't get anyone out, would it? We would sill be in this...school...
[Not that she's thinking of killing you or anything. Not that she probably could in most circumstances. But given what just happened, in this kind of situation, it is always good to know.]
no subject
You'd still be in the school and I can tell you the Wizard would make it his mission to make things much, much worse if anything happened to me.
no subject
Why are we here? Why would this...wizard...if that is what he truly is...why does he want us?