It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-05-30 12:40 am
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once more with feeling [act 3]
You awake in an unfamiliar bed.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
no subject
Perhaps you are right. But, it would be easier to know your name when I need to request assistance, would it not?
no subject
Huh. Yeah. Fair enough.
[At least now she's getting know her fellow captives.]
You wouldn't happen to be from the Corona region, would you?
no subject
I'm afraid not. Though I believe there is a young man assigned to my dorm from there? He said he was from "Old Corona," I believe?
no subject
[She'd already run into him, and it was awkward.]
Was he a young kid? Blue stripe in his hair?
no subject
He said his name was Varian. I take it you know one another?
no subject
We do. He's...
[Someone who's committed multiple crimes.]
He's been through a lot. He's a good kid, though.
no subject
That's good, then. Given the circumstances, it is important to know who we can trust. And... I imagine that a familiar face will do you some good.
no subject
Let's hope so. You have to be careful who you trust. You might not actually know someone as well as you think you do.
I just hope more familiar faces show up. Maybe with a rescue party.
no subject
If not, we'll simply have to rescue ourselves.
no subject
We just have to find out who's running this place, which... If they're going to be holding us hostage, we'll definitely be hearing from them sooner or later.
no subject
[It's how it goes in the plays she's been in, at least!]
no subject
[Ah, Lady Caine.]
They'll have to show up. There's a few people here that would trash the place if they don't.
no subject
[Ah, the evil soliloquy.]
I take it one of those destructive people would be you, then?
no subject
[And she's a law-abiding citizen!!]
Buuuut I can have fun.
no subject
[She shrugs.]