It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-05-30 12:40 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
once more with feeling [act 3]
You awake in an unfamiliar bed.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
Hallway
[who the frick doesn't know the princess of lumpy space]
[losers, that's who]
no subject
Tendo Maya. Second year at Seisho Music Academy. I am... trying to figure out what is going on here.
no subject
no subject
no subject
[She switches to a faux high-pitched voice]
"Ooh, please marry me even though I'm super gross and old and smelly" and then Finn and Jake show up and beat him up and I'll GET MY LUMPING LUMPS BACK! ...It's just real annoying more than anything.
no subject
no subject
[What kind of rock have you lived under.]
no subject
no subject
[That's a thing you just say to other people, right?]
What part of Ooo are you from anyway?
no subject
Is that... near Corona?
no subject
no subject
[That's another weird place to add to the weird map.]
No, I am not from Ooo. I am from Japan.
[
So, you know. Pre-Ooo.]no subject
[Which is not actually saying that this automatically makes Japan dumb and lame, but the implication's there if you squint.]
But I guess if you're not from Ooo you might not actually have lived in a cave, unless you did.
no subject
I think that would explain why I don't know this Ice King of yours, though.
no subject
[And- probably not actually behind this specific kidnapping? Mumble aside, there's not nearly enough penguins, for one thing.]
Dormitory- so it's, like, some kind of school kingdom? I'm so sorry, that sounds boring as glob.
no subject
It's a Kingdom of Song and Dance. The girls at my school are its -- princesses, I suppose? We are the ones meant to carry on its legacy.
Does that help?
no subject
no subject