It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-05-30 12:40 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
once more with feeling [act 3]
You awake in an unfamiliar bed.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
no subject
They're built of something impossibly strong. If we wanna open 'em, we've gotta try something smarter...but I can't figure out what yet.
no subject
Lockpicking is the only thing that comes to mind, though admittedly it is not a skill I have.
no subject
Me neither. Wasn't really focused on how to escape a kidnapping. [ But... ] But maybe someone knows. That could be a lead.
no subject
no subject
Exactly. There was a guy I talked to earlier, he might know. [ connor definitely knew how to break windows, so like, locks? probably no big deal. ] Thanks, uh... Sorry, what's your name?
no subject
[he takes a step towards her] Do you, perchance, know someone who might be in possession of such a skill?
no subject
Uh. Maybe. I'll...have to ask him... Did you just say Antonio Salieri? [ Orpheus was one thing, but this? ] ...Like, from the Shaffer film?
no subject
...I'm afraid I have no idea what a Shaffer film is, however my name is, indeed, Antonio Salieri. I've composed some works for his Highness Joseph II recently in Vienna, if that is at all familiar?
no subject
[ From her tone, she sounds pretty skeptical. ]
no subject
I am a composer, yes. I have been for many years.
Though, mademoiselle, if I may...you have yet to offer your name.
no subject
For a moment, she appears at war with herself. Then she sighs very mightily. ]
It's Peregrine. Peregrine Wells. [ This is too weird. Might as well go with it. ] Sorry. This is just really...strange to me.
no subject
[Honestly, it's...almost a relief to speak to someone that has seemed to have heard of him. He's not entirely sure what a Shaffer film is, but considering the "fun fact" left in the Yearbook, the fact that she recognizes his name is almost comforting.]
no subject
Mademoiselle? Jeez, just...call me Peregrine, okay? I'm not even eighteen, that sounds weird.
no subject
...if you wish. Apologies, I did not mean any offense. Only, where I am from, mademoiselle is the proper form of address for a young woman.
no subject
It's fine, I figured France...no, Austria? Kinda different. Like if you gotta, fine, but...I don't take any offense or whatever.
no subject
Aside from all this...you said you might know someone that could pick these locks?
no subject
Oh! Yeah, Connor. The guy with the longish wavy hair and like...really sharp cheekbones. If anyone here knows how, I bet it's him.
no subject
...I see. It is certainly worth an ask.
Do you know where he is?
no subject
[ Naturally! ]
no subject
I do wonder if there is some place to perhaps make an announcement. Otherwise going about and simply searching could take some time.
no subject
[ Anyway. ]
Maybe he's back by the dorms? Ugh, if there was a central hub... Maybe waiting in the hall outside the gym. That seems to be the focal point of the building.
no subject
Moving on.]
That might be our best option at this point for finding someone who could perhaps pick locks, which is, as far as I can tell, our best option for getting out of here.
no subject
no subject
no subject
And black nail polish.
(no subject)
(no subject)
(no subject)
(no subject)