It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-05-30 12:40 am
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once more with feeling [act 3]
You awake in an unfamiliar bed.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
no subject
She lets out a grunt, holding her chest for some reason. It stings beneath her breast for some reason.]
Ow...forgive me, this...isn't the bed I remember sleeping in, mademoiselle.
Have you seen my husband?
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Reflexes spurn Cassandra forward. She's helping the woman down from the bunk before she even thinks about it.]
Uh... No. I haven't seen anyone's husband. [Not even a fiancé.] And this isn't the bed I remmeber, either.
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[She definitely looks a little fearful, eyes adjusting as she looks around.]
We-we need to get out of here. Surely this isn't the Schönbrunn...!
[She also looks like...she's looking for someone.]
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Schönbrunn, what? No, this is the House of Yesterday's Tomorrow.
[...Hm.]
At least, I thought it was. Now, I'm not so sure.
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[Where are the oil lamps and candles when you need light dangit!]
Schönbrunn, yes, the palace of the Austrian Emperor! I was...I was there, and...
This is...
[She finds the door. Fumbles, but opens it, allowing some light to come in.]
...this is not where I was sleeping.
[She stares at the bunk in the faint light, very much confused and maybe a little scared.]
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Huh.]
Nope. This isn't where I was sleeping either.
[She runs her foot against the shag carpets. Such odd materials...]
This isn't supposed to be a room people sleep in. That much is obvious.
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What do you think this was before? A warehouse?
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It's not like any houses I've ever seen. It can't be a castle, can it?
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Perhaps there's something in here that can help?...if we can get more light.
[Seriously WHERE ARE THE CANDLES AND LAMPS]
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[She runs her hand along the wall, feeling the unusual textures against her fingertips. It's dark, but maybe she could find a lamp post and get enough light in here to-
Click
Unfortunate for Cassandra, her hand falls upon Longacre's lightswitch, and suddenly, the room is lit up with seemingly the power of a thousand suns.
AKA: Cassandra's just discovered modern electricity. Also, her eyes hurt.]
Gah!
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Light-!! How!?
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[Oh god, her eyes hurt. It's as if someone ripped the curtains open on a new morning. So her hand fumbles back to the wall, feeling, scrambling - until she finds the light switch and flips it off.
Darkness envelops them. Cass can... Actually, it's even harder to see now. But she steels herself this time, and flips the lights back on.]
...Huh. [Her surprise is fading, replaced with a thinking tone.] Somehow, this switch can light up the room.
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This switch...
[Click. Click.]
Oh...
[clickclickclickclickclickclick
release!]
That's incredible! It's lighting...and does it even use kerosene or oil...?
[one more click for the road]
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Ah! Oh- okay, okay! Enough!
[She waves her hands to... either cover the switch or slap the woman's hands away from it. At least it stops.]
Oof... I don't know. But let's not try to break it, or... run out of whatever it runs on.
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[She's less than enthused by this find.]
Whoever owns this place must be smart.
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But...well, I'm certain once we clear up whatever misunderstanding this is, they'll send us back. Maybe with some tips on how to make this kind of light, huh?
[Sounds like someone has yet to look in their year book at this nebulous pint in time~]