It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-05-30 12:40 am
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once more with feeling [act 3]
You awake in an unfamiliar bed.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
It’s comfortable enough, sure, but it’s certainly not yours. The room, too, is unfamiliar, especially in such heavy darkness. There seems to have been a great effort put into making it a livable space, with fuzzy rugs laid over linoleum, beds arranged as best to fit (and one bunk bed per dorm, rip whoever has the bottom bunk), and a single desk. You've also got individually labelled trunks; if you look inside yours, you'll find a yearbook with mostly blank pages, as well as a few with some interesting information. But even with all these changes it’s clear this room started it’s life as a classroom, every window hidden behind heavy dark green curtains.
To add to the strangeness of it all, your clothes have been swapped for some kind of uniform. It, though fitting your body perfectly, might feel a bit odd to some of you, as the body you have isn’t quite the same as it was before you mysteriously fell unconscious. The other important thing to note is the people in the other beds around you, all wearing the same color-coded uniform.
The hallway outside the dorms is narrow but well-lit, with fresh white walls and some scattered posters advertising some kind of midweek club meeting. The hallway goes on until, for the more contemporary of you, the pieces start to fall together as to your location: a school. Once you leave your rooms you’re free to wander as you wish but pinned up on a corkboard just outside the cafeteria there’s framed information that you might find helpful. If you explore further into the other rooms, in fact, you'll see there's an identical copy outside all of them.
In the lobby there are linoleum floors and fluorescent lighting, and a pair of glass doors that appear to lead outside. You can see out of both of them that the sun is shining brightly and there’s definitely more to see in the distance but the glass is unbreakable; you can't get out that way right now. A rolling metal sheet blocks off the hallway to the west. For the moment, both doors leading outside are locked.
It looks like you’re stuck. But hey - at least you aren’t alone.
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[He likes this girl. Time to do a quick weapon run.]
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She swings the weight against the door, trying to hit it in the same place each time. Repetition, right? ...She's at this for awhile. But nothing, nothing happens. It doesn't even leave a dent. ]
Come on! How...reinforced...is this?!
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The weight bounces back like nothing.]
What mystic enchantment has been done on this wall?! No mortal weapon can pierce it!
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Why...! Why can't we break it?! This- there's this- magic?!
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[He throws the 20 pound weight at the door for good measure, and it bounces off like a basketball against a brick wall.]
This truly is meant to be a dungeon.
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...Then if we can't break it, we have to find a way around it.
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[Of course! How did he not think of such a plan before?]
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[ ...She says, after slamming against these doors— okay, Per. ]
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...Typical.
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[He picks up his weight and swings it around for practice.]
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Right behind you.
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As with the window, the weight bounces off the wood without making a dent, and Angus is thrown off balance.]
This as well?! How much magic is holding this school together?!
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It really is magic... [ What in the world...is going on here? ]
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There must be a key to undoing this. There must be. [He swivels to face Peregrine.] What do you know of magic? What could break the spell of protection?
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Magic isn't real— at least- it's never been real before.
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Before what? What do you mean? [He steps closer, worried.] Why wouldn't it be real?!
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'Cause it's not! Before— any of this, I've never seen anything like this before!
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[Not asking about Zargothrax because if she'd know magic was real if she'd heard of him. And what if she's like Maya and comes from a different universe?]
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What is it about Minnesota that prevents such things?
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