It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-06-12 12:00 pm
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First Trial
[As the investigation ends, you'll hear Hester's voice inviting you to the auditorium. As this happens, the twin doors on either side of the concession stand, across from the gym, will click open. You can enter on either side; both go to the same place.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name, save for Mumble's, which is draped in black crepe and has a framed monochrome photo of him - Elijah Wood him - on top.
When you reach the podiums, the lights above the stage finally come on. It's time to meet the Wizard.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your first trial, everyone. I am the Wizard. It's time to determine who was responsible for the murder of Mumble. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name, save for Mumble's, which is draped in black crepe and has a framed monochrome photo of him - Elijah Wood him - on top.
When you reach the podiums, the lights above the stage finally come on. It's time to meet the Wizard.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your first trial, everyone. I am the Wizard. It's time to determine who was responsible for the murder of Mumble. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
no subject
It's that, more than anything, that makes Elsa's shoulders sag and her arm go limp in Cassandra's grip. She's been trying so hard to open up to others, to let them help her. As much as Elsa wants to shoulder all the guilt she can... they all have to work together. They have to be able to lean on each other if they're going to escape, so this... as much as she doesn't want to, she can give this up at least.]
O... okay. Do it.
[Just this once. Just this one time. She can't make a habit of Cassandra shouldering this all the time.]
no subject
For a second, she suspects Elsa might refuse, but... her arm goes limp, leaving Cassandra to guide her away from the panel.]
Okay.
[She can handle it. No matter how much it hurts.
> Most Beautifully Misguided]