It's Curtains Mods (
stagemanagers) wrote in
itscurtains2021-06-12 12:00 pm
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First Trial
[As the investigation ends, you'll hear Hester's voice inviting you to the auditorium. As this happens, the twin doors on either side of the concession stand, across from the gym, will click open. You can enter on either side; both go to the same place.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name, save for Mumble's, which is draped in black crepe and has a framed monochrome photo of him - Elijah Wood him - on top.
When you reach the podiums, the lights above the stage finally come on. It's time to meet the Wizard.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your first trial, everyone. I am the Wizard. It's time to determine who was responsible for the murder of Mumble. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
When you enter the auditorium, it's dark. There's only the small lights along the walkway behind all the seats, just enough to illuminate where you're going. There's a central path between the seats, down towards where you know the stage must be. That's where you must be going, right? As you pass each row of seats, the lights at their ends flick on, marking your procession and slowly making more and more of the room visible. Shortly, you can see your destination: a circle of podiums stationed in the orchestra pit, below the lip of the darkened, curtained stage. They're all identical, labeled with a cast member's name, save for Mumble's, which is draped in black crepe and has a framed monochrome photo of him - Elijah Wood him - on top.
When you reach the podiums, the lights above the stage finally come on. It's time to meet the Wizard.
The mechanical head, with glowing green eyes, is installed above the stage and the still-closed curtain. Even if you were standing on the stage, it'd be well out of reach. It peers down at all of you, its motions fluid, and speaks with a booming, artificial-sounding voice:]
Welcome to your first trial, everyone. I am the Wizard. It's time to determine who was responsible for the murder of Mumble. Feel free to talk amongst yourselves and work together - you'll have to show teamwork if you want to leave this room alive.
cw: freezing to death but like…detailed
No, I’m not okay. [ Oh. Or not. ] He was a nice, good person. And something— someone— Do you know just what happens when your body starts shutting down from the cold? He probably— couldn’t even understand what was happening, he probably kept thinking just a few more minutes and he’d be fine, that any minute someone would— would come and find him, and then he forgot, all over again, and had to go through that, over and over and over!!
[ She’s crying. That’s all it took. ]
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[He looks startled by what's coming out of his mouth.]
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[The Balladeer starts...but he's entirely on the opposite side of the circle from her. He looks up at the Wizard instead.]
Do we really all need to be here for this? [For the record the Wizard has zero interest in chatting with the Balladeer and will not be responding to this!]
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I know. It's... [ One of the worst ways to go, that he can think of. But that's not helpful to say, so he just shakes his head. ] It's not fair. None of this should have happened.
[ His voice breaks a little, and he has to look aside, blinking back tears himself. What else is there to say? There's no comfort to be had in the notion that they'll get through this, because someone else is going to have to die - it's all cruel and unfair and he doesn't know what to do. ]
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Sorry Orpheus, she's stepping behind you again, screwing her eyes shut until Peregrine finishes. ]
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Hey you know your other hand, Peregrine? At a loss for what else to do or say, Rina reaches out and puts her hand over it, just like Elsa did on the other side.
It's all she can do right now. ]
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Of course he couldn't help her.]
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There's others with her already. If she joined them, would that just overwhelm her? She doesn't know, she grips her podium tightly.]
We'll figure out what happened, Peregrine. I promise.
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[ The Wizard was right. She has forgotten whose trial this is. ]
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Cassandra can't bring herself to look at Peregrine. But she has to. So she does.
She can't answer that.]
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[ And she's gonna just. Come over and also try to offer like. Comfort? Little a comfort? ]
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He really doesn't have much in the way of comfort to offer at the moment, so instead he'll try and have a handkerchief passed over to her so she has something to cry into and also wipe her nose]
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[Sissi looks at Peregrine, her heart clenching in her chest. The thought of dying like that, alone, and not knowing if someone would come for you...
could she even give any comfort, when others were and it seemed not to help?]
no...
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I'm so sorry
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cw; more freezing stuff
She thinks of how the first time she touched her sister in thirteen years, she'd been so cold. So still.
She's shaking herself, but she still has her hand on Peregrine's. She can almost feel the girl's grief radiating off of her, so... so even though Elsa's still not really good at all this touch stuff, she's just. Going to move around the side of her podium so that she can hug her.]