It's Curtains Mods (
stagemanagers) wrote in
itscurtains2020-08-09 11:02 am
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week 7
[Seven weeks. Twelve deaths. Five survivors.
When you wake up at the start of the new week nothing in the opera house seems all that different. The Box Office door is still locked tight as it ever was but the box you've been submitting letters to for the past several weeks still appears to be open. The Phantom is still accepting correspondence apparently.
But something within you is different. You remember everything. All the gaps, the missing pieces, entire chunks of time from back home- they're back and neatly fitted where they should be in your heads.
Just like the previous week, there's a distinct lack of contact from the dead after all of their activity before. No moving Tom Jones cutouts, no recording studio mishaps, no mysterious deliveries for Tad Cooper or automatic writing sessions. It's probably fine though.
As the days trickle by you get the looming the end is near.]
[ Sunday Monday Tuesday ]
[ooc: don't forget to submit your final memories, toss in your regain coins and check in for endgame! Reminder, since this is the last week all characters should be at their true canon point memory-wise!]
When you wake up at the start of the new week nothing in the opera house seems all that different. The Box Office door is still locked tight as it ever was but the box you've been submitting letters to for the past several weeks still appears to be open. The Phantom is still accepting correspondence apparently.
But something within you is different. You remember everything. All the gaps, the missing pieces, entire chunks of time from back home- they're back and neatly fitted where they should be in your heads.
Just like the previous week, there's a distinct lack of contact from the dead after all of their activity before. No moving Tom Jones cutouts, no recording studio mishaps, no mysterious deliveries for Tad Cooper or automatic writing sessions. It's probably fine though.
As the days trickle by you get the looming the end is near.]
[ooc: don't forget to submit your final memories, toss in your regain coins and check in for endgame! Reminder, since this is the last week all characters should be at their true canon point memory-wise!]
TUESDAY
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He thinks to check his room once before he goes, and finds a few more coins there. Better late than never, he figures, and takes them to the merchandise booth. There's a few interesting things to be had. He makes a point of searching through the utility belt and the pockets of the cashmere jacket just to be sure.
The 3D glasses look extremely stupid and definitely don't match his outfit but... Mephisto is curious, so he slaps them on his face and, after dropping off his gains, heads about his tour of the opera house.
When he's finally assured himself that nothing is amiss (or maybe that something is very amiss?), he drops into the recording studio. He stands with his headphones on for a significant period of time, not... saying or doing anything.
It takes a long while for the courage to come to him.]
If you are there... I want you to know that I am angry. I am... incredibly angry, really. But I... do still love you. I suppose that makes me the fool, doesn't it?
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Hey Medieval Times, are you off to a bargain screening of Spy Kids?
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[He pulls the glasses off and squints at her.]
What are you saying, Santana?
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Santana happily explains: ]
Okay, so a bargain is when you get something on the cheap, and Spy Kids is a movie, which are shown at screenings. A movie is a picture that moves and talks and has a story, basically. Except Spy Kids is like, really terrible and the third one was in 3-D, which meant you had to wear glasses like that to watch it.
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[Well... now he feels kinda foolish. He takes them off and puts them in a pocket. Dang!]
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investigation
As to the glasses, where will you be starting your tour?]
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... What the fuck is a ten dollar bill?.
Anyway. Mephisto would probably work his way from the outside in, so let's head off to the cemetery and go from there.]
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Anyway. In the cemetery, Mephisto sees absolutely nothing through the glasses. This isn't to say that he sees nothing special, just an ordinary cemetery. No, with the glasses on, it is like the void out here. It's just a visual thing, though; you can still feel your way around just fine.]
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If he turns to look over toward the opera house, does he see anything special? Or just a plain old opera house?
Aaaand since he was walking around with the glasses to get there, does that void effect continue throughout the rest of the outside, or is it exclusive to the cemetery?]
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Anne stands outside of the merchandise booth and holds down the air horn.
BWA BWA BWAAAAAAAAAAAAAAAAAAAAAAAAAA.
She seems impressed at least. More than impressed. She seems estatic, her mouth and eyes glimmtering with joy. ]
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Anna!
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Look!!!
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Stop. For the love of all that is unholy, stop.
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It's so good though!
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does she have
six of them?? ]
Woah give me one, I wanna try.
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She's not like the other adults. She's a cool adult.]
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Make way for opera house head bitch in charge, Queen Anne of Cleves!
[ BWA BWA BWAAAAAAAAA ]
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As per usual, though, it seems like her luck has run out. She kind of half-heartedly mutters:] Come on, big money, big money...
[But each souveneir seems to be a) an item she's seen a million times before and b) not more Mountain Dew Red, which is quite annoying.
At least until the telescope falls out.
It's a simple thing, cheap and fiddly, but Christine holds it in her hands like it's a precious gem. It's probably nothing. Probably some random bit of junk... but she knows who here spent the most time looking at the stars.]
Should have know you'd be looking out for me...
[She carries it with her while she does her rounds, and it's set right beside her as she enters the bakery. She spends quite a few hours there, humming some cheery little tune to herself (yes, probably Cooking By The Book) as she gets progressively covered in flour.
When she's done, though, she's left a nice tray of apple blossoms out to cool, plus a note:]
An apple a day keeps the Wizard away!
P.S. It works for doctors too, so eat two, Mephy.
[There's also a cute little drawing of a grumpy man in a wizard's hat.
That evening, though, Christine doesn't spend her night out in the hallways, for once. She's out later than usuals, curled up in the gardens. Steven's lion is dozing next to her, and his fluff provides a comfy pillow for her as she props the telescope up beside her. She highly doubts it's going to pick anything up, and if it is, she doesn't even know how she'd read it, but... it at least feels like she's being kept company.]
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The Wizard can meet me outside I got a sword now he can fight me I don’t care
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When she sees Christine approach, she gives the other girl a little nod. ]
Hey. You here to train, too?
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I mean, we should probably be ready in case we need to fight the Wizard, right?
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Holy shit.
[ Her current cheer uniform does not match the sword, so Santana heads to the costume room, where she keeps the cheer skirt but swaps out the top for a cropped black stagehand tee, a form-fitting leather jacket, and some sensible, but appropriately kickass, boots. She'll also slap on some extra eyeliner, just to add to the mood.
She'll then drag a mannequin out to the grounds. She first practices drawing her sword -- clumsily, at first, but she gets the hang of it after a while. Then, she's circling the mannequin, stabbing and slicing at it with the occasional shout, trying to get a feel for her new weapon. She's working up quite a sweat, but it's a good outlet for all the difficult and complicated feelings she's had this week. By the end of her practice, she's breathing hard, but grinning with exhilaration at the same time. ]